Audio Direction & Consultation
With decades of experience creating sound for award-winning video games, we know what it it takes to produce great audio and can help you achieve your vision using sound and music. Whether you want us to advise on a specific area of your game's audio, need a fresh pair of ears to direct your audio, or would like an experienced team to handle an entire project no matter how big, Solid Audioworks can take your audio to the next level.
From recording and producing bespoke sounds to creating an overall 'sound identity', we take pride in creating the sound you need to help tell your story, excite your players, and enhance your gaming experience. We know that sound shouldn't just be real, it should be relevant.
As well as being equipped with an extensive library of synthesis and sound manipulation software and being able to record at just about any location on earth, our main studio has a vocal booth, a live room and a custom-built foley studio so we are in a position to create whatever you can imagine.
VR is the first major innovation to have happened to video games in a long time, and at Solid Audioworks we can supply experienced hands and ears to help craft an immersive world of sound for your project.
We know music is a highly personal thing, and we love to work with producers and directors to help them realise their vision when it comes to music. We are also highly experienced at designing, composing and producing interactive scores, should your project require a dynamic soundtrack to react with your game or story. As well as being able to write and record anything from three-piece punk audio-explosions to epic orchestral journeys through sound, we can also work with you to create a licensed soundtrack based on the music you already know and love.
Having handled dialogue production for games like Grand Theft Auto V, Red Dead Redemption, and L. A. Noire, you can be sure that no matter what your dialogue requirements are the team at Solid Audioworks can make it happen. We have long-standing relationships with actors, agents and studios in London, Scotland, Los Angeles and New York, and can design, cast, direct, record, edit, mix and master your dialogue to stand shoulder-to-shoulder with the biggest games and Hollywood movies.
We know that great game audio isn't just good sound - half the battle is getting the sound into your project and working effectively. We have years of experience with all manner of game engines and middleware from internal solutions like Frostbite, Harmony and RAVE, to Unity, Unreal, FMOD, Wwise and Fabric. With Solid Audioworks you can be sure that your audio won't just sound good, it will feel good.
Mixing & Mastering
You've got Oscar-worthy dialogue, music that makes the hair on the back of your neck stand up, and sound effects that knock you off your feet... so why isn't your game sounding perfect? Often the final mix and mastering of a game's audio is overlooked, which can lead to games sounding messy, lacking clarity, and generally lacking polish - the mixing and mastering stage is a tricky balancing act, especially for big games. We have decades of experience mixing and mastering audio - from music in all genres to dialogue in every situation - and we would take pride in helping your game's audio sound as perfect as it should.